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MNV-1 / 3D INPUT

HAPTIC 3D INPUT DEVICE

Shipping now CES 2026 Innovation Honoree

MinVerse

Expressive haptic 3D input for 3D creators, designers, educators, and creative professionals who want to feel what they are building.

MINVERSE — QUOTED IN DAYS · SHIPS WORLDWIDE

MinVerse portable force-feedback 3D input device with VerseGrip Stylus

0–4 N force feedback · VerseGrip Stylus — wireless · Folds to 240 × 120 × 40 mm

0–4 N Force feedback
1.2 kg Weight
145×330×250 mm Working range
USB-C Connectivity

OVERVIEW

A portable force-feedback 3D input device.

MinVerse is a portable haptic 3D input device for modern 3D creation.

It lets users feel textures, forces, and spatial interaction while sculpting, modelling, navigating, or designing in 3D workflows across manufacturing, industrial design, entertainment, education, and FreeForm-compatible environments.

01

Haptic 3D input

Use MinVerse as a physical input device for 3D navigation, sculpting, modelling, and creative spatial interaction.

02

Feel digital form

Bring textures, forces, vibrations, and resistance into 3D authoring so users can feel what they are building.

03

Creative and technical workflows

Support 3D workflows across manufacturing, industrial design, entertainment, education, inclusive design, and FreeForm-compatible environments.

PRODUCT FIT

Who MinVerse is for.

MinVerse supports FreeForm-compatible 3D authoring workflows, bringing physical haptic interaction to digital sculpting and modelling.

Users and teams
3D creators, digital sculptors, designers, educators, inclusive design teams, creative professionals, and technical teams working in 3D authoring, product modelling, entertainment, or FreeForm-compatible workflows.
When to choose this
Choose MinVerse when the primary workflow is haptic 3D input for sculpting, modelling, navigation, teaching, accessible design, interactive 3D, or hands-on 3D learning.
Related use-case paths
3D design & modelling · Research & education. MinVerse is the clearest product path for creative and 3D interaction workflows.
MinVerse haptic 3D mouse studio shot on a white pedestal, arms folded upright
MNV-1 / PRODUCT FILM Haptic input for sculpting, modelling, and navigation — feel the model, not the mouse.

KEY OUTCOMES

What MinVerse enables.

01

3D authoring

Physical haptic interaction for digital sculpting and spatial creative work.

02

Accessible entry point

The most approachable entry point into haptic 3D input.

03

Portable & expressive

Compact and versatile, designed for creative and studio workflows.

04

Creative and technical

Suited to designers, educators, and technical professionals.

RECOGNITION

Recognized across the industry.

CES 2025 Best of Innovation
Winner — MinVerse.
CES 2026 Innovation Honoree
MinVerse + Geomagic Freeform — one of two Haply CES 2026 honors.
Yanko Design
"Best of CES 2025."
The Verge
One of "the most fun technologies" at CES 2026.

SPECS & INTEGRATIONS

Technical details.

Device capabilities

Product type
Compact 3D haptic input device for design and modelling
Interaction
3D position and rotation input with force-feedback output
Input handle
VerseGrip Stylus for precise spatial interaction
Primary workflows
3D design, modelling, sculpting and navigation
Calibration
Position, rotation and force-output calibration

Measured performance

Force feedback
0–4 N (0–0.9 lbf) ¹
Working input range
145 × 330 × 250 mm (5.7 × 13.0 × 9.8 in) ¹
Device dimensions
240 × 120 × 40 mm (9.4 × 4.7 × 1.6 in), foldable ¹
Weight
1.2 kg (2.6 lbs) ¹
Connectivity
USB-C · wireless VerseGrip Stylus with USB adapter
Warranty
12 months from date of purchase

Software & integration support

Application integration
Supports 3D interaction workflows through the Inverse SDK
Software interface
Language-agnostic WebSocket and HTTP interface using JSON
Real-time data
Position, velocity and orientation streaming for 3D interaction
Compatibility at launch
Geomagic Freeform, Blender, RoboDK, and other Windows applications ¹
Device management
Setup, calibration, monitoring and firmware updates through Haply Hub
Developer resources
Developer Hub — develop.haply.co · open API

¹ Launch press coverage and the MinVerse user manual (Rev 1.0, April 2026). Contact sales for the current spec sheet.

SOFTWARE BUNDLE

Hardware & software, ready together.

MinVerse + Geomagic Freeform Sculpt — the physical feel of shaping digital material, in a validated configuration that is ready to use immediately.

HARDWARE

MinVerse

Force-feedback haptic 3D input device for expressive sculpting and modelling workflows.

SOFTWARE

Geomagic Freeform Sculpt

Organic 3D design software with native haptic workflow support and sculpting toolset, developed with Hexagon's Geomagic team.

Request bundle pricing PRICING AVAILABLE ON REQUEST · MORE BUNDLES COMING SOON

FAQ

Common questions.

Who is MinVerse best suited for?

MinVerse is designed for 3D designers, digital sculptors, creative professionals, educators, inclusive design teams, and researchers looking for an expressive and accessible haptic input device.

How does MinVerse support FreeForm-compatible workflows?

MinVerse supports FreeForm-compatible 3D authoring workflows by adding haptic input, tactile feedback, texture, and more physical control when working with digital 3D models.

How does MinVerse differ from Inverse3?

MinVerse is optimized for 3D authoring, creative workflows, and education. Inverse3 is a broader precision haptic controller suited to robotics, simulation, and research applications.

USE CASES

Where MinVerse works.

The product path for expressive 3D authoring, digital sculpting, education, and FreeForm-compatible workflows.

Feel what you are building.

Talk to our team about MinVerse availability, education pricing, and the Geomagic Freeform bundle.

Talk to an expert